Meet the TeamTeamwork makes the dream work.
CEO / Sound and Music Composer
Chris handles business operations and partnerships, and is the inventor of the “Polyknight sound.” He’s also a skilled 3D lighting and compositing professional, with credits on four feature films. When he’s not working on projects, Chris likes to record himself destroying everyday household items in his closet recording studio.
Art Director / Game Designer
Eric is a designer, 3D artist, and illustrator based in San Francisco, CA. He is inspired by games that bring together mechanics, personality, and atmosphere. At Polyknight, he is excited to craft worlds and experiences through unified aesthetics and thoughtful design.
Creative Director / Lead Engineer
Tyler is a programmer and director of PolyKnight Games. Tyler was a self-taught programmer, but got a B.S. in Software Engineering so he could “meet people in college to start an indie-studio.” When he isn’t selling his soul to the programming gods, he’s usually playing Dark Souls, Dragon’s Dogma, Shadow of the Colossus, reading Harlan Ellison, or listening to De La Soul.