StudioA bit more about us.
PolyKnight Games is an independent video game development studio formed by (sometimes) like-minded designers. Most of the Knights are located in Dallas, TX, although a few telecommute.
We believe that games empower creators to tell stories in a new way, leading to unique and lasting experiences.
We make the games we want to make. We think you may like them, too.
Co-Founder | Sound Design, Music Composition
Chris is a sound designer, music composer, recording engineer, foley artist, mixing and mastering engineer, and self-proclaimed voice actor. He has a BA in Arts & Technology from UT Dallas, where he focused on sound design, as well as 3D lighting and composition. When he’s not working on projects, Chris likes to record himself destroying everyday household items in his closet recording studio.
Co-Founder | Studio Director, Engineering
Tyler is a programmer and director of PolyKnight Games. Tyler was a self-taught programmer, but got a B.S. in Software Engineering so he could “meet people in college to start an indie-studio.” When he isn’t selling his soul to the programming gods, he’s usually playing Dark Souls, Dragon’s Dogma, Shadow of the Colossus, reading Harlan Ellison, or listening to De La Soul.
Co-Founder | Design, Concept Art
Eric is a designer, 3D artist, and illustrator based in Pittsburgh, PA. He is inspired most by games that bring together mechanics, personality, and atmosphere. At Polyknight, he is excited to craft worlds and experiences through unified aesthetics and thoughtful design.