Basic Spine Rigging in Blender

Basic Spine Rigging in Blender

The purpose of this blog was for me to learn something, then pass on the knowledge to others. Before this, I already knew the basic philosophy behind rigging a character spine in Maya, but I had never done it in Blender and, unfortunately, many of the...
Low Poly: Confined Infinity

Low Poly: Confined Infinity

It used to have a negative connotation. If something was low poly, people often overlooked what might be good about a game. I think this misconception originates from the idea that low poly was once synonymous with bad graphics, a game meant for a low-end machine, or...