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Problems Programming In An Inverted World: Directionality

Problems Programming In An Inverted World: Directionality

by Tyler | Oct 1, 2014 | Blog, Game Design, InnerSpace, Programming, Uncategorized

Warning: Programmer art ahead. Does not reflect the artistic quality of this studio. At all. Here at PolyKnight Games, we’re making InnerSpace, which takes place in inverted planetoids.  This is really cool, but it brings up a lot of technical issues.  There are...

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