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Sound Designin’ for a Stylized World

Sound Designin’ for a Stylized World

by Chris Miller | Jul 10, 2015 | Blog, Games, InnerSpace, Sound Design

The InnerSpace Style My first experience of understanding what I didn’t want InnerSpace to sound like was when I was working on audio for the alpha build. I had already created three music tracks for the game and an aesthetic was set. The in-game music, for the most...
A Sound Designer’s Conundrum: How to Create Something from Nothing

A Sound Designer’s Conundrum: How to Create Something from Nothing

by Chris Miller | Nov 13, 2014 | Blog, InnerSpace, Sound Design

I’d like to share a story with you: a story that found me at the bottom of my outdoor swimming pool in the middle of October.  A story that would be my elaborate response if someone were to ask me something along the lines of “Why is sound design fun,” and, “What’s...
Finding the Essence of Your Game – Music Design for InnerSpace’s Title Theme

Finding the Essence of Your Game – Music Design for InnerSpace’s Title Theme

by Chris Miller | Oct 17, 2014 | Blog, Game Design, InnerSpace, Sound Design

Well, hello! My name is Chris Miller, first-time PolyKnight Games blog contributor, but also your sound designer and music composer on InnerSpace.  If you’re reading this post, you may have some interest in sound design/music for games.  If not, give me 10 minutes of...

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