by Eric Grossman | Nov 18, 2014 | Art, Blog, InnerSpace, Narrative
Excerpt from an anonymous journal, found among the ruins: As we overcame the initial difficulties of our journey, a lull fell over the crew. For the time being, I had played my part, ceding to the engineers who would ensure our safety on the next leg of the...
by Eric Grossman | Nov 7, 2014 | Art, Blog, Game Design, Games, InnerSpace, Narrative
Good Heavens: Demigod Design Each world in InnerSpace has its own miniature cosmic order, underpinned by a marvelous creature. Collectively known as Demigods, these take myriad forms. Some are beneficent, others hostile or destructive. In all cases, they play...
by Eric Grossman | Sep 16, 2014 | Art, Blog, Game Design, InnerSpace, Narrative
“Narrative Aesthetic?” InnerSpace is a game of exploration and discovery, where the object is neither fame nor fortune, but rather the unveiling of another world’s history and the cosmic forces that drive it. With priority given to honing our...