by Steve Zapata | Nov 16, 2014 | Art, Blog, Game Design, Modeling
This is a part of a series on Blender 3D- Part 1. Serious 3D Modeling business ahead, no weenies allowed. Making the jump from Maya to Blender can seem daunting at first, particularly given Blender’s negative, but undeserved, reputation for being overly...
by Chris Miller | Nov 13, 2014 | Blog, InnerSpace, Sound Design
I’d like to share a story with you: a story that found me at the bottom of my outdoor swimming pool in the middle of October. A story that would be my elaborate response if someone were to ask me something along the lines of “Why is sound design fun,” and, “What’s...
by Eric Grossman | Nov 7, 2014 | Art, Blog, Game Design, Games, InnerSpace, Narrative
Good Heavens: Demigod Design Each world in InnerSpace has its own miniature cosmic order, underpinned by a marvelous creature. Collectively known as Demigods, these take myriad forms. Some are beneficent, others hostile or destructive. In all cases, they play...
by Eric | Nov 4, 2014 | Blog, Games, InnerSpace
And with one click (preceded by hours of writing, weeks of planning, and months of development), the InnerSpace Kickstarter campaign went live. This has been an exhilarating, terrifying, and awesome process to be a part of. We’ve received plenty of great...
by Eric | Oct 30, 2014 | Blog, Game Design, Games, InnerSpace
We’ve described InnerSpace as an exploration flying game. While the latter half of that description is apparent, the definition of “exploration” is slightly more ambiguous. In order to give insight into what the experience of InnerSpace will be, we...
by Justin Sipes | Oct 28, 2014 | Blog, InnerSpace
Editor’s Note: The following post is written by a friend of ours, Justin Sipes. Justin’s currently pursuing a degree in chemistry from the University of Texas at Dallas. For every fictitious universe there are natural laws that must be applied or relaxed...